Website powered by
Dan Raihert
Video Games Artist
Home
Resume
Home
Resume
Dan Raihert
Video Games Artist
Montreal, Canada
raihertd@gmail.com
Summary
Video Games Artist - management and development.
Skills
3D Modeling, Substance Painter PBR texturing
Digital Sculpting
Unity
Illustration
SCRUM
Agile
Agile project management
ZBrush
Project Management
Unreal
Software proficiency
Maya
3ds Max
ZBrush
Photoshop
Unreal Engine
Substance 3D Painter
Unity
Marmoset Toolbag
Jira
Trello
Productions
Video Game
Every Day We Fight
Year
2025
Role
Art Director
Company
Signal Space Lab
Video Game
Human Within
Year
2025
Role
UI Concept
Company
Signal Space Lab
Video Game
Dead Space 3
Year
2013
Role
Level Artist
Company
Electronic Arts Montreal
Video Game
Phineas and Ferb - Quest for Cool Stuff
Year
2013
Role
Senior 3D Artist
Company
Behaviour Interactive
Video Game
Brave the video game
Year
2012
Role
Environment artist
Company
Behaviour Interactive
Video Game
Rango the video game
Year
2011
Role
Environment artist
Company
Behaviour Interactive
Video Game
Sims 3 Wii
Year
2010
Role
Concept Artist
Company
Behaviour Interactive
Video Game
MySims Racing NDS
Year
2009
Role
3D Artist
Company
Behaviour Interactive
Video Game
Transformers Animated NDS
Year
2008
Role
3D Artist
Company
Behaviour Interactive
Report User